Cache linting results. Reanalyze only changed packages and packages tree depending on them. Fixes #768, fixes #809
		
			
				
	
	
		
			187 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package cache
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import (
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	"bytes"
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	"crypto/sha256"
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	"fmt"
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	"hash"
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	"io"
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	"os"
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	"sync"
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)
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var debugHash = false // set when GODEBUG=gocachehash=1
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// HashSize is the number of bytes in a hash.
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const HashSize = 32
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// A Hash provides access to the canonical hash function used to index the cache.
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// The current implementation uses salted SHA256, but clients must not assume this.
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type Hash struct {
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	h    hash.Hash
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	name string        // for debugging
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	buf  *bytes.Buffer // for verify
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}
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// hashSalt is a salt string added to the beginning of every hash
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// created by NewHash. Using the golangci-lint version makes sure that different
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// versions of the command do not address the same cache
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// entries, so that a bug in one version does not affect the execution
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// of other versions. This salt will result in additional ActionID files
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// in the cache, but not additional copies of the large output files,
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// which are still addressed by unsalted SHA256.
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var hashSalt []byte
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func SetSalt(b []byte) {
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	hashSalt = b
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}
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// Subkey returns an action ID corresponding to mixing a parent
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// action ID with a string description of the subkey.
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func Subkey(parent ActionID, desc string) (ActionID, error) {
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	h := sha256.New()
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	const subkeyPrefix = "subkey:"
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	if n, err := h.Write([]byte(subkeyPrefix)); n != len(subkeyPrefix) {
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		return ActionID{}, fmt.Errorf("wrote %d/%d bytes of subkey prefix with error %s", n, len(subkeyPrefix), err)
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	}
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	if n, err := h.Write(parent[:]); n != len(parent) {
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		return ActionID{}, fmt.Errorf("wrote %d/%d bytes of parent with error %s", n, len(parent), err)
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	}
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	if n, err := h.Write([]byte(desc)); n != len(desc) {
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		return ActionID{}, fmt.Errorf("wrote %d/%d bytes of desc with error %s", n, len(desc), err)
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	}
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	var out ActionID
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	h.Sum(out[:0])
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	if debugHash {
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		fmt.Fprintf(os.Stderr, "HASH subkey %x %q = %x\n", parent, desc, out)
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	}
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	if verify {
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		hashDebug.Lock()
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		hashDebug.m[out] = fmt.Sprintf("subkey %x %q", parent, desc)
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		hashDebug.Unlock()
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	}
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	return out, nil
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}
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// NewHash returns a new Hash.
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// The caller is expected to Write data to it and then call Sum.
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func NewHash(name string) (*Hash, error) {
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	h := &Hash{h: sha256.New(), name: name}
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	if debugHash {
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		fmt.Fprintf(os.Stderr, "HASH[%s]\n", h.name)
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	}
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	if n, err := h.Write(hashSalt); n != len(hashSalt) {
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		return nil, fmt.Errorf("wrote %d/%d bytes of hash salt with error %s", n, len(hashSalt), err)
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	}
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	if verify {
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		h.buf = new(bytes.Buffer)
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	}
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	return h, nil
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}
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// Write writes data to the running hash.
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func (h *Hash) Write(b []byte) (int, error) {
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	if debugHash {
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		fmt.Fprintf(os.Stderr, "HASH[%s]: %q\n", h.name, b)
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	}
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	if h.buf != nil {
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		h.buf.Write(b)
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	}
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	return h.h.Write(b)
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}
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// Sum returns the hash of the data written previously.
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func (h *Hash) Sum() [HashSize]byte {
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	var out [HashSize]byte
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	h.h.Sum(out[:0])
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	if debugHash {
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		fmt.Fprintf(os.Stderr, "HASH[%s]: %x\n", h.name, out)
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	}
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	if h.buf != nil {
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		hashDebug.Lock()
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		if hashDebug.m == nil {
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			hashDebug.m = make(map[[HashSize]byte]string)
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		}
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		hashDebug.m[out] = h.buf.String()
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		hashDebug.Unlock()
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	}
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	return out
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}
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// In GODEBUG=gocacheverify=1 mode,
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// hashDebug holds the input to every computed hash ID,
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// so that we can work backward from the ID involved in a
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// cache entry mismatch to a description of what should be there.
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var hashDebug struct {
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	sync.Mutex
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	m map[[HashSize]byte]string
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}
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// reverseHash returns the input used to compute the hash id.
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func reverseHash(id [HashSize]byte) string {
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	hashDebug.Lock()
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	s := hashDebug.m[id]
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	hashDebug.Unlock()
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	return s
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}
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var hashFileCache struct {
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	sync.Mutex
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	m map[string][HashSize]byte
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}
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// FileHash returns the hash of the named file.
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// It caches repeated lookups for a given file,
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// and the cache entry for a file can be initialized
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// using SetFileHash.
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// The hash used by FileHash is not the same as
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// the hash used by NewHash.
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func FileHash(file string) ([HashSize]byte, error) {
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	hashFileCache.Lock()
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	out, ok := hashFileCache.m[file]
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	hashFileCache.Unlock()
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	if ok {
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		return out, nil
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	}
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	h := sha256.New()
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	f, err := os.Open(file)
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	if err != nil {
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		if debugHash {
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			fmt.Fprintf(os.Stderr, "HASH %s: %v\n", file, err)
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		}
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		return [HashSize]byte{}, err
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	}
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	_, err = io.Copy(h, f)
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	f.Close()
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	if err != nil {
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		if debugHash {
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			fmt.Fprintf(os.Stderr, "HASH %s: %v\n", file, err)
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		}
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		return [HashSize]byte{}, err
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	}
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	h.Sum(out[:0])
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	if debugHash {
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		fmt.Fprintf(os.Stderr, "HASH %s: %x\n", file, out)
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	}
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	SetFileHash(file, out)
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	return out, nil
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}
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// SetFileHash sets the hash returned by FileHash for file.
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func SetFileHash(file string, sum [HashSize]byte) {
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	hashFileCache.Lock()
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	if hashFileCache.m == nil {
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		hashFileCache.m = make(map[string][HashSize]byte)
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	}
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	hashFileCache.m[file] = sum
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	hashFileCache.Unlock()
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}
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