godot: fix issue with --fix
flag
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parent
c88df8f473
commit
d7648bf202
@ -43,10 +43,9 @@ func NewGodot() *goanalysis.Linter {
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res := make([]goanalysis.Issue, len(issues))
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res := make([]goanalysis.Issue, len(issues))
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for k, i := range issues {
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for k, i := range issues {
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issue := result.Issue{
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issue := result.Issue{
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Pos: i.Pos,
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Pos: i.Pos,
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Text: i.Message,
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Text: i.Message,
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FromLinter: godotName,
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FromLinter: godotName,
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Replacement: &result.Replacement{},
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}
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}
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res[k] = goanalysis.NewIssue(&issue, pass)
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res[k] = goanalysis.NewIssue(&issue, pass)
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