update scopelint (#680)
This commit is contained in:
parent
94eaa8f196
commit
b08335850e
@ -26,9 +26,9 @@ func (lint Scopelint) Run(ctx context.Context, lintCtx *linter.Context) ([]resul
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for _, f := range lintCtx.ASTCache.GetAllValidFiles() {
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for _, f := range lintCtx.ASTCache.GetAllValidFiles() {
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n := Node{
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n := Node{
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fset: f.Fset,
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fset: f.Fset,
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dangerObjects: map[*ast.Object]struct{}{},
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DangerObjects: map[*ast.Object]int{},
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unsafeObjects: map[*ast.Object]struct{}{},
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UnsafeObjects: map[*ast.Object]int{},
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skipFuncs: map[*ast.FuncLit]struct{}{},
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SkipFuncs: map[*ast.FuncLit]int{},
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issues: &res,
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issues: &res,
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}
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}
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ast.Walk(&n, f.F)
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ast.Walk(&n, f.F)
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@ -37,14 +37,14 @@ func (lint Scopelint) Run(ctx context.Context, lintCtx *linter.Context) ([]resul
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return res, nil
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return res, nil
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}
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}
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// The code below is copy-pasted from https://github.com/kyoh86/scopelint
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// The code below is copy-pasted from https://github.com/kyoh86/scopelint 92cbe2cc9276abda0e309f52cc9e309d407f174e
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// Node represents a Node being linted.
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// Node represents a Node being linted.
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type Node struct {
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type Node struct {
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fset *token.FileSet
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fset *token.FileSet
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dangerObjects map[*ast.Object]struct{}
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DangerObjects map[*ast.Object]int
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unsafeObjects map[*ast.Object]struct{}
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UnsafeObjects map[*ast.Object]int
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skipFuncs map[*ast.FuncLit]struct{}
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SkipFuncs map[*ast.FuncLit]int
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issues *[]result.Issue
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issues *[]result.Issue
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}
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}
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@ -60,7 +60,7 @@ func (f *Node) Visit(node ast.Node) ast.Visitor {
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for _, lh := range init.Lhs {
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for _, lh := range init.Lhs {
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switch tlh := lh.(type) {
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switch tlh := lh.(type) {
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case *ast.Ident:
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case *ast.Ident:
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f.unsafeObjects[tlh.Obj] = struct{}{}
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f.UnsafeObjects[tlh.Obj] = 0
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}
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}
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}
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}
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}
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}
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@ -69,25 +69,25 @@ func (f *Node) Visit(node ast.Node) ast.Visitor {
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// Memory variables declarated in range statement
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// Memory variables declarated in range statement
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switch k := typedNode.Key.(type) {
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switch k := typedNode.Key.(type) {
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case *ast.Ident:
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case *ast.Ident:
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f.unsafeObjects[k.Obj] = struct{}{}
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f.UnsafeObjects[k.Obj] = 0
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}
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}
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switch v := typedNode.Value.(type) {
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switch v := typedNode.Value.(type) {
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case *ast.Ident:
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case *ast.Ident:
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f.unsafeObjects[v.Obj] = struct{}{}
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f.UnsafeObjects[v.Obj] = 0
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}
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}
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case *ast.UnaryExpr:
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case *ast.UnaryExpr:
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if typedNode.Op == token.AND {
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if typedNode.Op == token.AND {
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switch ident := typedNode.X.(type) {
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switch ident := typedNode.X.(type) {
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case *ast.Ident:
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case *ast.Ident:
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if _, unsafe := f.unsafeObjects[ident.Obj]; unsafe {
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if _, unsafe := f.UnsafeObjects[ident.Obj]; unsafe {
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f.errorf(ident, "Using a reference for the variable on range scope %s", formatCode(ident.Name, nil))
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f.errorf(ident, "Using a reference for the variable on range scope %s", formatCode(ident.Name, nil))
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}
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}
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}
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}
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}
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}
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case *ast.Ident:
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case *ast.Ident:
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if _, obj := f.dangerObjects[typedNode.Obj]; obj {
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if _, obj := f.DangerObjects[typedNode.Obj]; obj {
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// It is the naked variable in scope of range statement.
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// It is the naked variable in scope of range statement.
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f.errorf(node, "Using the variable on range scope %s in function literal", formatCode(typedNode.Name, nil))
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f.errorf(node, "Using the variable on range scope %s in function literal", formatCode(typedNode.Name, nil))
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break
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break
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@ -97,26 +97,43 @@ func (f *Node) Visit(node ast.Node) ast.Visitor {
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// Ignore func literals that'll be called immediately.
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// Ignore func literals that'll be called immediately.
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switch funcLit := typedNode.Fun.(type) {
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switch funcLit := typedNode.Fun.(type) {
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case *ast.FuncLit:
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case *ast.FuncLit:
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f.skipFuncs[funcLit] = struct{}{}
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f.SkipFuncs[funcLit] = 0
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}
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}
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case *ast.FuncLit:
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case *ast.FuncLit:
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if _, skip := f.skipFuncs[typedNode]; !skip {
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if _, skip := f.SkipFuncs[typedNode]; !skip {
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dangers := map[*ast.Object]struct{}{}
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dangers := map[*ast.Object]int{}
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for d := range f.dangerObjects {
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for d := range f.DangerObjects {
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dangers[d] = struct{}{}
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dangers[d] = 0
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}
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}
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for u := range f.unsafeObjects {
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for u := range f.UnsafeObjects {
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dangers[u] = struct{}{}
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dangers[u] = 0
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f.UnsafeObjects[u]++
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}
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}
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return &Node{
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return &Node{
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fset: f.fset,
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fset: f.fset,
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dangerObjects: dangers,
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DangerObjects: dangers,
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unsafeObjects: f.unsafeObjects,
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UnsafeObjects: f.UnsafeObjects,
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skipFuncs: f.skipFuncs,
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SkipFuncs: f.SkipFuncs,
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issues: f.issues,
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issues: f.issues,
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}
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}
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}
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}
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case *ast.ReturnStmt:
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unsafe := map[*ast.Object]int{}
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for u := range f.UnsafeObjects {
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if f.UnsafeObjects[u] == 0 {
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continue
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}
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unsafe[u] = f.UnsafeObjects[u]
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}
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return &Node{
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fset: f.fset,
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DangerObjects: f.DangerObjects,
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UnsafeObjects: unsafe,
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SkipFuncs: f.SkipFuncs,
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issues: f.issues,
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}
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}
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}
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return f
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return f
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}
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}
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